FACTORIES
Armor Factory :
30t Energy
55t Metal
25t Robots
Shield Factory :
50t Energy
25t Metal
20t Electronics
10t Robots
Engine Factory :
40t Energy
40t Metal
10t Electronics
15t Robots
Weapon Factory :
20t Energy
25t Metal
25t Electronics
10t Robots
SHIPYARDS
Small Shipyard :
15t Energy
20t Metal
6t Electronics
10t Robots
Medium Shipyard :
20t Energy
35t Metal
10t Electronics
25t Robots
Large Shipyard :
25t Energy
45t Metal
16t Electronics
35t Robots
DEFENSE ARTILLERIES
Light Defense Artillery :
20t Energy
5t Metal
40t Battleweapon parts
Medium Defense Artillery : Upgrade from Light Defense Artillery
5t Energy
55t Battleweapon Parts
Large Defense Artillrey : Upgrade from Heavy Defense Artillery
5t Energy
70t Battleweapon Parts
SPECIAL BUILDINGS
Repair Facility :
25t Energy
15t Metal
20t Radioactive Cells
10t Robots
Warehouse :
25t Energy
60t Metal
10t Robots
Short Range Scanner :
15t Energy
15t Metal
50t Electronics
10t Radioactive Cells
Tuesday, October 30, 2007
Starbase Buildings
PRE-INSTALLED
Command Centre : The command center in the middle has more condition than the other structures; it must be destroyed or occupied to destroy or conquer the starbase.
Habitat Ring : The habitat ring consists of the 8 structures surrounding the central command center. These work like military outposts and prevent anyone except the owner from reaching the command center. One (or all, if conquering) of these must be destroyed for attackers to reach the command center.
Pylons : Pylons at the four cardinal directions. These hold the building slots to place further starbase structures on. These pylons themselves cannot be damaged, but the buildings standing on them. Length depends on population; as the starbase grows past certain thresholds, slots will be gained (or lost, if shrinking, including structures built on them):
CONSTRUCTABLE
The resources to build each building must be in the ship, and not in the Starbase.
Building buildings in Starbases DO NOT require a building slot.
Repair Facility: Needed for the starbase to be able to offer repairs.
Warehouse: Expands the starbase's basic capacity of 20000 tons by a further 10000 per warehouse.
Small Shipyard : Build ships of size 0 to 30.
Medium shipyard : Build ships of size 31 to 80.
Large shipyard : Build ships of size 81 and bigger.
NOTE : Bigger shipyards do NOT include the functions of smaller ones.
Armor Factory : Needed to construct Armors.
Shield Factory : Needed to construct Shields.
Engine Factory : Needed to constuct Engines.
Weapon Factory : Needed to construct Weapons.
Special Factory : Needed to construct Special Equipment.
Artillery : Light Artilleries can be built, and later upgraded to Medium or Heavy. Makes the starbase harder to attack.
Short Range Scanner: Will show all objects that are in the Fly Close area of the starbase to the owner, on the starbase overview screen and on the starbase welcome screen.
Command Centre : The command center in the middle has more condition than the other structures; it must be destroyed or occupied to destroy or conquer the starbase.
Habitat Ring : The habitat ring consists of the 8 structures surrounding the central command center. These work like military outposts and prevent anyone except the owner from reaching the command center. One (or all, if conquering) of these must be destroyed for attackers to reach the command center.
Pylons : Pylons at the four cardinal directions. These hold the building slots to place further starbase structures on. These pylons themselves cannot be damaged, but the buildings standing on them. Length depends on population; as the starbase grows past certain thresholds, slots will be gained (or lost, if shrinking, including structures built on them):
- at construction: 1 slot each (4 total)
- 5000+: 2 slots each (8 total)
- 15000+: 3 slots each (12 total)
- 30000+: 4 slots each (16 total)
CONSTRUCTABLE
The resources to build each building must be in the ship, and not in the Starbase.
Building buildings in Starbases DO NOT require a building slot.
Repair Facility: Needed for the starbase to be able to offer repairs.
Warehouse: Expands the starbase's basic capacity of 20000 tons by a further 10000 per warehouse.
Small Shipyard : Build ships of size 0 to 30.
Medium shipyard : Build ships of size 31 to 80.
Large shipyard : Build ships of size 81 and bigger.
NOTE : Bigger shipyards do NOT include the functions of smaller ones.
Armor Factory : Needed to construct Armors.
Shield Factory : Needed to construct Shields.
Engine Factory : Needed to constuct Engines.
Weapon Factory : Needed to construct Weapons.
Special Factory : Needed to construct Special Equipment.
Artillery : Light Artilleries can be built, and later upgraded to Medium or Heavy. Makes the starbase harder to attack.
Short Range Scanner: Will show all objects that are in the Fly Close area of the starbase to the owner, on the starbase overview screen and on the starbase welcome screen.
Sunday, October 28, 2007
Ship availability
Place to get ship is written in CAPS
Just a note : PSBs can produce the ships below, depending on faction.
EVERYWHERE
Sabre
Rustclaw
Interceptor
Harrier
Hercules
Mercury
HOMEWORLDS
Gargantua
Behemoth
NEUTRAL HOMEWORLDS
Liberator
FEDERATION TERRITORY
Wasp
Adder
Thunderbird
Viper Defense Craft
Babel Transporter
Piranha
Nighthawk
Nighthawk Deluxe
Mantis
FEDERATION HOMEWORLDS
Extender
Gauntlet
EARTH
Doomstar
EMPIRE TERRITORY
Ficon
Tyrant
Spectre
Shadow Stealth Craft
Venom
CENTRAL EMPIRE
Consrictor
WEST EMPIRE, EAST EMPIRE
Phantom Advanced Stealth Craft
EMPIRE HOMEWORLDS
Dominator
Boa Ultimate Carrier
SKARA
Mooncrusher
UNION TERRITORY
Rustfire
Marauder
Junker IV
Slider
El Padre
Chitin
UNION HOMEWORLDS
Horpor
Scorpion
Just a note : PSBs can produce the ships below, depending on faction.
EVERYWHERE
Sabre
Rustclaw
Interceptor
Harrier
Hercules
Mercury
HOMEWORLDS
Gargantua
Behemoth
NEUTRAL HOMEWORLDS
Liberator
FEDERATION TERRITORY
Wasp
Adder
Thunderbird
Viper Defense Craft
Babel Transporter
Piranha
Nighthawk
Nighthawk Deluxe
Mantis
FEDERATION HOMEWORLDS
Extender
Gauntlet
EARTH
Doomstar
EMPIRE TERRITORY
Ficon
Tyrant
Spectre
Shadow Stealth Craft
Venom
CENTRAL EMPIRE
Consrictor
WEST EMPIRE, EAST EMPIRE
Phantom Advanced Stealth Craft
EMPIRE HOMEWORLDS
Dominator
Boa Ultimate Carrier
SKARA
Mooncrusher
UNION TERRITORY
Rustfire
Marauder
Junker IV
Slider
El Padre
Chitin
UNION HOMEWORLDS
Horpor
Scorpion
HQs and Homeworlds
HQs
Federation HQ : Earth
Empire HQ : Skara
Union HQ : Vega
Homeworlds
Rashkan
FEDERATION RAKSHIR CORE
Rashkan [15,17]
Class M Planet
Earth
FEDERATION HUMAN CORE
Sol [7,4]
Class M Planet
Skara
EMPIRE SKA'ARI CORE
Ska [21,12]
Class M Planet
Keldana I
EMPIRE KELDON CORE
Keldon [9,24]
Class M Planet
Vega
UNION RAKSHIR CORE
Vega [6,10]
Class M Planet
Sirion
UNION KELDON CORE
Sirius [14,16]
Class M Planet
Ururur
NORTH PARDUS RIM
Ururur [11,7]
Class M Planet
Lahola I
SOUTH PARDUS RIM
Lahola [6,9]
Class M Planet
Phao
EAST PARDUS RIM
Phao [11,11]
Class M Planet
Usube
WEST PARDUS RIM
Usube [6,20]
Class M Planet
Waloex
LANE CLUSTER
Waloex [6,6]
Class I
Elased
PARDUS FEDERATION CONTINGENT CLUSTER
Ras Elased [21,20]
Class A Planet
Rigel
PARDUS EMPIRE CONTINGENT CLUSTER
Rigel [10,17]
Class A Planet
Caroli
PARDUS UNION CONTINGENT CLUSTER
Cor Caroli [22,20]
Class A Planet
Federation HQ : Earth
Empire HQ : Skara
Union HQ : Vega
Homeworlds
Rashkan
FEDERATION RAKSHIR CORE
Rashkan [15,17]
Class M Planet
Earth
FEDERATION HUMAN CORE
Sol [7,4]
Class M Planet
Skara
EMPIRE SKA'ARI CORE
Ska [21,12]
Class M Planet
Keldana I
EMPIRE KELDON CORE
Keldon [9,24]
Class M Planet
Vega
UNION RAKSHIR CORE
Vega [6,10]
Class M Planet
Sirion
UNION KELDON CORE
Sirius [14,16]
Class M Planet
Ururur
NORTH PARDUS RIM
Ururur [11,7]
Class M Planet
Lahola I
SOUTH PARDUS RIM
Lahola [6,9]
Class M Planet
Phao
EAST PARDUS RIM
Phao [11,11]
Class M Planet
Usube
WEST PARDUS RIM
Usube [6,20]
Class M Planet
Waloex
LANE CLUSTER
Waloex [6,6]
Class I
Elased
PARDUS FEDERATION CONTINGENT CLUSTER
Ras Elased [21,20]
Class A Planet
Rigel
PARDUS EMPIRE CONTINGENT CLUSTER
Rigel [10,17]
Class A Planet
Caroli
PARDUS UNION CONTINGENT CLUSTER
Cor Caroli [22,20]
Class A Planet
Cybernetics Station
Cybernetics Station
Location: HO 2296 [5,1]
X-993 Repair Drone : 100,000
5t Electronics
5t Droids
5t X-993 parts
Neutral Stimulator : 650,000
10t Electronics
3t Radioactive Cells
3t X-993 parts
You must bring the following commodities and pay for the assembly.
Location: HO 2296 [5,1]
X-993 Repair Drone : 100,000
5t Electronics
5t Droids
5t X-993 parts
Neutral Stimulator : 650,000
10t Electronics
3t Radioactive Cells
3t X-993 parts
You must bring the following commodities and pay for the assembly.
Pardus Ranking System
-First column - Corresponding number to faction rank
-Second column - Missions from current rank to the next
-Third Column - percentage gained per mission
Rank 6 - Explosives missions become available
Rank 7 - VIP action missions become available
Rank 8 - VIP transport missions become available
Ranking system
01-------- 8 ------- 12.500 (Recruit , Outsider , Flunkey)
02------- 23-------- 4.348 (Private , Serf , Minion)
03------- 46 ------- 2.174 (Corporal , Master/Mistress , Acolyte)
04------- 83 ------ 1.205 (Sergeant , Sir/Dame , Bookie)
05------ 133 ------ 0.752 (Sgt. Major , Squire , Collector)
06------ 201 ------ 0.498 (Major , Lord/Lady , Accountant)
07------ 288 ------ 0.347 (Colonel , Baron/Baroness , Cleaner)
08-------397 ------ 0.252 (Lieutenant , Viscount/Viscountess , Made Man/Made Woman)
09------ 530 ------ 0.189 (Lt. Commander , Count/Countess , Chief)
10------ 690 ------ 0.145 (Captain , Earl/Marchesa , Kingpin)
11------ 878 ------ 0.114 (Commodore , Marquis/Marchioness , Nephew/Niece)
12----- 1099 ----- 0.091 (Rear Admiral , Duke/Duchess , Son/Daughter)
13------ Max ------ 0.00 (Admiral , Prince/Princess , Godfather/Godmother)
-Second column - Missions from current rank to the next
-Third Column - percentage gained per mission
Rank 6 - Explosives missions become available
Rank 7 - VIP action missions become available
Rank 8 - VIP transport missions become available
Ranking system
01-------- 8 ------- 12.500 (Recruit , Outsider , Flunkey)
02------- 23-------- 4.348 (Private , Serf , Minion)
03------- 46 ------- 2.174 (Corporal , Master/Mistress , Acolyte)
04------- 83 ------ 1.205 (Sergeant , Sir/Dame , Bookie)
05------ 133 ------ 0.752 (Sgt. Major , Squire , Collector)
06------ 201 ------ 0.498 (Major , Lord/Lady , Accountant)
07------ 288 ------ 0.347 (Colonel , Baron/Baroness , Cleaner)
08-------397 ------ 0.252 (Lieutenant , Viscount/Viscountess , Made Man/Made Woman)
09------ 530 ------ 0.189 (Lt. Commander , Count/Countess , Chief)
10------ 690 ------ 0.145 (Captain , Earl/Marchesa , Kingpin)
11------ 878 ------ 0.114 (Commodore , Marquis/Marchioness , Nephew/Niece)
12----- 1099 ----- 0.091 (Rear Admiral , Duke/Duchess , Son/Daughter)
13------ Max ------ 0.00 (Admiral , Prince/Princess , Godfather/Godmother)
Armor/ Weapon Research Station Locations
Armor/Weapon Research Station Locations
EM armor - Pass Fed-01 (1,10) FEDERATION HUMAN
EM weapons - Waiophi (7,12) EMPIRE SKA'ARI
EM weapons - Remo (21,18) NORTH PARDUS RIM
Org armor - Laolla (3,13) WEST PARDUS RIM
Org armor - Keldon (22,29) EMPIRE KELDON
Org weapons - Nusakan (1,7) EAST PARDUS RIM
Org weapons - Zamith (2,7) WEST PARDUS RIM
Org weapons - Fomalhaut (5,13) EMPIRE KELDON
Lucidi armor - Pardus (96,58) PARDUS CORE
Lucidi weapons - Pardus (9,4) PARDUS CORE
Lucidi weapons - Pardus (42,89) PARDUS CORE
EM armor - Pass Fed-01 (1,10) FEDERATION HUMAN
EM weapons - Waiophi (7,12) EMPIRE SKA'ARI
EM weapons - Remo (21,18) NORTH PARDUS RIM
Org armor - Laolla (3,13) WEST PARDUS RIM
Org armor - Keldon (22,29) EMPIRE KELDON
Org weapons - Nusakan (1,7) EAST PARDUS RIM
Org weapons - Zamith (2,7) WEST PARDUS RIM
Org weapons - Fomalhaut (5,13) EMPIRE KELDON
Lucidi armor - Pardus (96,58) PARDUS CORE
Lucidi weapons - Pardus (9,4) PARDUS CORE
Lucidi weapons - Pardus (42,89) PARDUS CORE
WELCOME
Welcome, this is a data vault entry of Firefoxx's knowledge of Pardus.
Blue Sun Map : http://www.thebluesuncorporation.com/pardusmap/
AP cycle - 24APs every 6 min
Building cycle - 1 production round every 6 hours
Planet cycle - Every 3 hours
Starbase cycle - Every 3 hours
Abbreviations
AC = Alliance Chat
AP = Action Point
ADD = Advanced Defensive Drone
BBB = Behemoth
DAC = Droid Assembly Complex
DD = Dark Dome
DS = Drug Station
EMP = Empire
ESD = Elder Space Dragon
ESP/EP = NPC Experienced Pirate
EXP = Experience points
FED = Federation
FP = NPC Famous Pirate
HA = Hit Accuracy
IC = In-game Character
INT = Interceptor
ISP/IP = NPC Inexperienced Pirate
LLT = Light Laser Turret
LMT = Light Missle Turret
LPC = Large Pulse Cannon
MLT = Medium Laser Turret
MMT = Medium Missle Turret
MO = Military Outpost
NPC = NPC Opponent
NP = Nebula Plant ( Though often referred as "Neb plant")
NZ = Neutral Zone (All Pardus Rims and Lane Cluster)
NH = Nighthawk
NHD = Nighthawk Deluxe
OOC = Out Of Character
PASC = Phantom Advanced Stealth Craft
PC = Pardus Cluster
PSB = Player-owned Starbase
SB = Starbase
SC = Slave Camp (NOT Space Crystal)
SF = Space Farm
SDQ = Space Dragon Queen
SM = Space Maggot (Often referred as "Maggot")
SSC = Shadow Stealth Craft
SW = Space Worm
SWA = Space Worm Albino
TO = Trading Outpost
UNI = Union
VDC = Viper Defense Craft
VLPC = Very Large Pulse Cannon
WH = Wormhole
YSD = Young Space Dragon
Blue Sun Map : http://www.thebluesuncorporation.com/pardusmap/
AP cycle - 24APs every 6 min
Building cycle - 1 production round every 6 hours
Planet cycle - Every 3 hours
Starbase cycle - Every 3 hours
Abbreviations
AC = Alliance Chat
AP = Action Point
ADD = Advanced Defensive Drone
BBB = Behemoth
DAC = Droid Assembly Complex
DD = Dark Dome
DS = Drug Station
EMP = Empire
ESD = Elder Space Dragon
ESP/EP = NPC Experienced Pirate
EXP = Experience points
FED = Federation
FP = NPC Famous Pirate
HA = Hit Accuracy
IC = In-game Character
INT = Interceptor
ISP/IP = NPC Inexperienced Pirate
LLT = Light Laser Turret
LMT = Light Missle Turret
LPC = Large Pulse Cannon
MLT = Medium Laser Turret
MMT = Medium Missle Turret
MO = Military Outpost
NPC = NPC Opponent
NP = Nebula Plant ( Though often referred as "Neb plant")
NZ = Neutral Zone (All Pardus Rims and Lane Cluster)
NH = Nighthawk
NHD = Nighthawk Deluxe
OOC = Out Of Character
PASC = Phantom Advanced Stealth Craft
PC = Pardus Cluster
PSB = Player-owned Starbase
SB = Starbase
SC = Slave Camp (NOT Space Crystal)
SF = Space Farm
SDQ = Space Dragon Queen
SM = Space Maggot (Often referred as "Maggot")
SSC = Shadow Stealth Craft
SW = Space Worm
SWA = Space Worm Albino
TO = Trading Outpost
UNI = Union
VDC = Viper Defense Craft
VLPC = Very Large Pulse Cannon
WH = Wormhole
YSD = Young Space Dragon
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